C+
Introduction · View as Markdown

The C+ Manual

C+ compiles to native code through LLVM. It has no garbage collector, no exceptions, no closures, no overloading, no implicit conversions, and no null. Memory is managed manually, policed by a borrow checker, with C ABI compatibility for FFI.

The point of every one of those choices is the same: each program stays locally legible. You can read one function and know exactly what it does, without chasing implicit destructors, hidden conversions, or surprise allocations. The compiler enforces that property. If you slip, the diagnostic tells you precisely where and why.

Start here

Three ways in, depending on what you need right now:

C plus packages

The name is the architecture: C+ is C (the C ABI) plus packages. The language core is small on purpose. It gives you types, ownership, and a way to speak the C ABI in both directions, and then stops. Everything else, including the standard library, lives in packages.

stdlib is itself a package under vendor/, not a language built-in, and the same is true of the platform bindings, allocators, parsers, and math helpers. Capability grows by adding a package, not by growing the language. That is what keeps the surface you have to read, and a model has to generate, small and predictable. Each package has its own page under Packages.

The language surface is small on purpose. The core gives you types, ownership, and the C ABI, then stops. New capability lands in packages and tooling rather than the core, so a person can audit the whole surface and a model can learn it once. Builder blocks are a recent example — a tiny construction syntax the compiler owns, with packages supplying the meaning.

This is a single, living manual that tracks the latest release of C+. C+ is pre-1.0 and moving quickly, so the surface grows between releases; this page always reflects the current one. Every page is also available as raw Markdown — append .md to its URL, or use the "View as Markdown" link.

Platform support

The toolchain runs on these hosts:

Host Status
macOS M-series Supported
Linux x86-64 Supported
Windows x86-64 Supported
Linux ARM Planned
Windows ARM Planned

…and cross-compiles to these targets with --target (see Targets & cross-compilation):

Target Status
iOS (ios-arm64, simulator) Supported
Android (android-arm64) Supported
ESP32 (esp32-xtensa) Supported

GUI backend support:

Backend Status
macOS AppKit Supported
iOS UIKit Supported
Linux GTK+ Planned
Windows Win32 Planned

Locked principles

These principles underlie every C+ design decision. They are fixed, not open questions.

# Principle Why
1 No null anywhere Use Option[T]. Avoids the billion-dollar mistake.
2 No closures or lambdas Use a named fn plus (fn_ptr, user_data). Eliminates capture semantics.
3 No &T / &mut T reference types The caller relation is a parameter marker (ref / take / bare), not a type.
4 No exceptions Errors are tagged-union values, matched exhaustively.
5 No implicit conversions Every width change requires as.
6 No operator or function overloading One name, one signature.
7 No macros, decorators, or comptime Attributes are pure metadata.
8 No class or function Use struct plus impl, fn. Locals are let / var.
9 Mutability is explicit var is a local, static is a global, ref is write-back. No mut.
10 Generics use [T], not <T> Avoids the a<b>(c) grammar ambiguity.
11 Explicit return No implicit tail returns at the function level.
12 :: for types, . for instances Strict separation.
13 Public by default, private via _ A leading _ marks a file-private item; export marks the C-ABI surface. Hiding is intentional, not accidental.

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